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Load XMl file in ActionScripting 3.0

First create the xml file and save as menu.xml




<![CDATA[HOME]]>





<![CDATA[ABOUT]]>





Note that the <![CDATA[car 2]]> code is just telling flash to treat it as expression or code.

 

In Flash enter the following lines:

var myXml:XML;

var myLoader:URLLoader = new URLLoader();

myLoader.load(new URLRequest("menu.xml"));
myLoader.addEventListener(Event.COMPLETE, runData);

function runData(e:Event):void{
	myXml = new XML(myLoader.data);
	myXml.ignoreWhitespace = true;
	trace(myXml);
}


Let's go over the flash actionscript that you just entered.

The first two lines create an XML variable called myXML, and a URLLoader called myLoader.

var myXml:XML;
var myLoader:URLLoader = new URLLoader(); 

 

Next, we load the menu.xml into myLoader with the following code:

 
myLoader.load(new URLRequest("menu.xml")); 

 

Next line, we add an event listener to run the runData function once the xml is completely loaded:

 
myLoader.addEventListener(Event.COMPLETE, runData); 

 

The last bit is the runData function, we declare the function and pass in e as an event with no return value (as denoted in void):

 
function runData(e:Event):void{
	our function here
}

 

We pass in the myLoader.data to myXml, set ignoreWhitespace to true and trace out myXml:

 
function runData(e:Event):void{
	myXml = new XML(myLoader.data);
	myXml.ignoreWhitespace = true;
	trace(myXml);
}

 

Now that you have loaded the XML, let's access these values. We can access these listing with several operators. First is (.), the (@), and the square([]). The dot (.) enables you access elements of your XML, the (@) lets you access attributes of an element, and the square ([]) allows you to access a property by name or index.

trace(myXml.links[0].link); //Display: home.html
trace(myXml.links.(link.text() == "about.html").title); //Display: ABOUT

This is just a basic to Flash ActionScripting 3.0. I'm sure you will be able to find out more from the web.

 

DOWNLOAD file in this tutorial >